Orc Raider Skills
✧ 20 ✧
Boost HP
· Passive · Lvl(s): 1
Lvl. 1
3400
Increases maximum HP.
Boost HP
· Passive · Lvl(s): 1
Lvl. 1
3400
Increases maximum HP.
Create Common Item
· Passive · Lvl(s): 2
Lvl. 2
0
Creates level 2 common Items.
Create Common Item
· Passive · Lvl(s): 2
Lvl. 2
0
Creates level 2 common Items.
Expertise D
· Passive · Lvl(s): 1
Lvl. 1
0
You become familiar with D-Grade equipment.
Expertise D
· Passive · Lvl(s): 1
Lvl. 1
0
You become familiar with D-Grade equipment.
Heavy Armor Mastery
· Passive · Lvl(s): 1, 2
Lvl. 1
1700
Increases P. Def. when wearing heavy armor.
Lvl. 2
1700
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
· Passive · Lvl(s): 1, 2
Lvl. 1
1700
Increases P. Def. when wearing heavy armor.
Lvl. 2
1700
Increases P. Def. when wearing heavy armor.
Light Armor Mastery
· Passive · Lvl(s): 1, 2
Lvl. 1
1700
Increases P. Def. and Evasion when wearing light armor.
Lvl. 2
1700
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
· Passive · Lvl(s): 1, 2
Lvl. 1
1700
Increases P. Def. and Evasion when wearing light armor.
Lvl. 2
1700
Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery
· Passive · Lvl(s): 1
Lvl. 1
3400
Increases P. Atk. when using a Polearm
Polearm Mastery
· Passive · Lvl(s): 1
Lvl. 1
3400
Increases P. Atk. when using a Polearm
Sword Blunt Mastery
· Passive · Lvl(s): 1
Lvl. 1
3400
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
· Passive · Lvl(s): 1
Lvl. 1
3400
Increases P. Atk. when using a sword or blunt weapon.
Two-handed Weapon Mastery
· Passive · Lvl(s): 1
Lvl. 1
3400
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Two-handed Weapon Mastery
· Passive · Lvl(s): 1
Lvl. 1
3400
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Bandage
· Active · Lvl(s): 1
Lvl. 1
19
0
0
3400
Heals one's own bleeding up to Effect 3.
Bandage
· Active · Lvl(s): 1
Lvl. 1
19
0
0
3400
Heals one's own bleeding up to Effect 3.
Power Smash
· Active · Lvl(s): 1, 2, 3
Lvl. 1
22
0
40
1100
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible.
Lvl. 2
22
0
40
1100
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 97. Over-hit possible.
Lvl. 3
22
0
40
1100
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 105. Over-hit possible.
Power Smash
· Active · Lvl(s): 1, 2, 3
Lvl. 1
22
0
40
1100
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible.
Lvl. 2
22
0
40
1100
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 97. Over-hit possible.
Lvl. 3
22
0
40
1100
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 105. Over-hit possible.
Stun Attack
· Active · Lvl(s): 1, 2, 3
Lvl. 1
20
0
40
1100
A stunning blow that inflicts great pain, Target is dazed . The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit is possible. Power 30
Lvl. 2
21
0
40
1100
A stunning blow that inflicts great pain, Target is dazed . The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit is possible. Power 33
Lvl. 3
21
0
40
1100
A stunning blow that inflicts great pain, Target is dazed . The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit is possible. Power 35
Stun Attack
· Active · Lvl(s): 1, 2, 3
Lvl. 1
20
0
40
1100
A stunning blow that inflicts great pain, Target is dazed . The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit is possible. Power 30
Lvl. 2
21
0
40
1100
A stunning blow that inflicts great pain, Target is dazed . The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit is possible. Power 33
Lvl. 3
21
0
40
1100
A stunning blow that inflicts great pain, Target is dazed . The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit is possible. Power 35
Vicious Stance
· Active · Lvl(s): 1
Lvl. 1
4
0
0
3400
Increases one's critical attack power. MP will be consumed continuously.
Vicious Stance
· Active · Lvl(s): 1
Lvl. 1
4
0
0
3400
Increases one's critical attack power. MP will be consumed continuously.
Wild Sweep
· Active · Lvl(s): 1, 2, 3
Lvl. 1
22
0
40
1100
Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible.
Lvl. 2
22
0
40
1100
Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit possible.
Lvl. 3
22
0
40
1100
Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit possible.
Wild Sweep
· Active · Lvl(s): 1, 2, 3
Lvl. 1
22
0
40
1100
Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible.
Lvl. 2
22
0
40
1100
Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit possible.
Lvl. 3
22
0
40
1100
Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit possible.
✧ 24 ✧
Fast HP Recovery
· Passive · Lvl(s): 1
Lvl. 1
5300
Increases HP Regeneration.
Fast HP Recovery
· Passive · Lvl(s): 1
Lvl. 1
5300
Increases HP Regeneration.
Heavy Armor Mastery
· Passive · Lvl(s): 3, 4
Lvl. 3
2700
Increases P. Def. when wearing heavy armor.
Lvl. 4
2700
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
· Passive · Lvl(s): 3, 4
Lvl. 3
2700
Increases P. Def. when wearing heavy armor.
Lvl. 4
2700
Increases P. Def. when wearing heavy armor.
Light Armor Mastery
· Passive · Lvl(s): 3, 4
Lvl. 3
2700
Increases P. Def. and Evasion when wearing light armor.
Lvl. 4
2700
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
· Passive · Lvl(s): 3, 4
Lvl. 3
2700
Increases P. Def. and Evasion when wearing light armor.
Lvl. 4
2700
Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery
· Passive · Lvl(s): 2
Lvl. 2
5300
Increases P. Atk. when using a Polearm
Polearm Mastery
· Passive · Lvl(s): 2
Lvl. 2
5300
Increases P. Atk. when using a Polearm
Sword Blunt Mastery
· Passive · Lvl(s): 2
Lvl. 2
5300
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
· Passive · Lvl(s): 2
Lvl. 2
5300
Increases P. Atk. when using a sword or blunt weapon.
Two-handed Weapon Mastery
· Passive · Lvl(s): 2
Lvl. 2
5300
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Two-handed Weapon Mastery
· Passive · Lvl(s): 2
Lvl. 2
5300
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Vital Force
· Passive · Lvl(s): 1
Lvl. 1
5300
Allows quick recovery while one is sitting.
Vital Force
· Passive · Lvl(s): 1
Lvl. 1
5300
Allows quick recovery while one is sitting.
Accuracy
· Active · Lvl(s): 1
Lvl. 1
1
0
0
5300
Increases one's Accuracy. Continuously consumes MP.
Accuracy
· Active · Lvl(s): 1
Lvl. 1
1
0
0
5300
Increases one's Accuracy. Continuously consumes MP.
Power Smash
· Active · Lvl(s): 4, 5, 6
Lvl. 4
23
0
40
1800
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible.
Lvl. 5
24
0
40
1800
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 132. Over-hit possible.
Lvl. 6
25
0
40
1800
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 143. Over-hit possible.
Power Smash
· Active · Lvl(s): 4, 5, 6
Lvl. 4
23
0
40
1800
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible.
Lvl. 5
24
0
40
1800
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 132. Over-hit possible.
Lvl. 6
25
0
40
1800
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 143. Over-hit possible.
Rage
· Active · Lvl(s): 1
Lvl. 1
11
0
0
5300
Temporarily increases P. Atk. when using Sword, Blunt or Spear weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 1.
Rage
· Active · Lvl(s): 1
Lvl. 1
11
0
0
5300
Temporarily increases P. Atk. when using Sword, Blunt or Spear weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 1.
Stun Attack
· Active · Lvl(s): 4, 5, 6
Lvl. 4
22
0
40
1800
A stunning blow that inflicts great pain, Target is dazed . The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit is possible. Power 41
Lvl. 5
23
0
40
1800
A stunning blow that inflicts great pain, Target is dazed . The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit is possible. Power 44
Lvl. 6
23
0
40
1800
A stunning blow that inflicts great pain, Target is dazed . The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit is possible. Power 48
Stun Attack
· Active · Lvl(s): 4, 5, 6
Lvl. 4
22
0
40
1800
A stunning blow that inflicts great pain, Target is dazed . The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit is possible. Power 41
Lvl. 5
23
0
40
1800
A stunning blow that inflicts great pain, Target is dazed . The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit is possible. Power 44
Lvl. 6
23
0
40
1800
A stunning blow that inflicts great pain, Target is dazed . The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit is possible. Power 48
Vicious Stance
· Active · Lvl(s): 2
Lvl. 2
5
0
0
5300
Increases one's critical attack power. MP will be consumed continuously.
Vicious Stance
· Active · Lvl(s): 2
Lvl. 2
5
0
0
5300
Increases one's critical attack power. MP will be consumed continuously.
Wild Sweep
· Active · Lvl(s): 4, 5, 6
Lvl. 4
23
0
40
1800
Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit possible.
Lvl. 5
24
0
40
1800
Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit possible.
Lvl. 6
25
0
40
1800
Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit possible.
Wild Sweep
· Active · Lvl(s): 4, 5, 6
Lvl. 4
23
0
40
1800
Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit possible.
Lvl. 5
24
0
40
1800
Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit possible.
Lvl. 6
25
0
40
1800
Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit possible.
✧ 28 ✧
Boost HP
· Passive · Lvl(s): 2
Lvl. 2
11000
Increases maximum HP.
Boost HP
· Passive · Lvl(s): 2
Lvl. 2
11000
Increases maximum HP.
Create Common Item
· Passive · Lvl(s): 3
Lvl. 3
0
Creates level 3 common Items.
Create Common Item
· Passive · Lvl(s): 3
Lvl. 3
0
Creates level 3 common Items.
Heavy Armor Mastery
· Passive · Lvl(s): 5, 6, 7
Lvl. 5
3600
Increases P. Def. when wearing heavy armor.
Lvl. 6
3600
Increases P. Def. when wearing heavy armor.
Lvl. 7
3600
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
· Passive · Lvl(s): 5, 6, 7
Lvl. 5
3600
Increases P. Def. when wearing heavy armor.
Lvl. 6
3600
Increases P. Def. when wearing heavy armor.
Lvl. 7
3600
Increases P. Def. when wearing heavy armor.
Light Armor Mastery
· Passive · Lvl(s): 5, 6, 7
Lvl. 5
3600
Increases P. Def. and Evasion when wearing light armor.
Lvl. 6
3600
Increases P. Def. and Evasion when wearing light armor.
Lvl. 7
3600
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
· Passive · Lvl(s): 5, 6, 7
Lvl. 5
3600
Increases P. Def. and Evasion when wearing light armor.
Lvl. 6
3600
Increases P. Def. and Evasion when wearing light armor.
Lvl. 7
3600
Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery
· Passive · Lvl(s): 3, 4
Lvl. 3
5500
Increases P. Atk. when using a Polearm
Lvl. 4
5500
Increases P. Atk. when using a Polearm
Polearm Mastery
· Passive · Lvl(s): 3, 4
Lvl. 3
5500
Increases P. Atk. when using a Polearm
Lvl. 4
5500
Increases P. Atk. when using a Polearm
Sword Blunt Mastery
· Passive · Lvl(s): 3, 4
Lvl. 3
5500
Increases P. Atk. when using a sword or blunt weapon.
Lvl. 4
5500
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
· Passive · Lvl(s): 3, 4
Lvl. 3
5500
Increases P. Atk. when using a sword or blunt weapon.
Lvl. 4
5500
Increases P. Atk. when using a sword or blunt weapon.
Two-handed Weapon Mastery
· Passive · Lvl(s): 3
Lvl. 3
11000
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Two-handed Weapon Mastery
· Passive · Lvl(s): 3
Lvl. 3
11000
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Battle Roar
· Active · Lvl(s): 1
Lvl. 1
13
0
0
11000
Temporarily increases maximum HP and restores HP. Effect 1.
Battle Roar
· Active · Lvl(s): 1
Lvl. 1
13
0
0
11000
Temporarily increases maximum HP and restores HP. Effect 1.
Power Smash
· Active · Lvl(s): 7, 8, 9
Lvl. 7
27
0
40
3600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible.
Lvl. 8
29
0
40
3600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 177. Over-hit possible.
Lvl. 9
30
0
40
3600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 191. Over-hit possible.
Power Smash
· Active · Lvl(s): 7, 8, 9
Lvl. 7
27
0
40
3600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible.
Lvl. 8
29
0
40
3600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 177. Over-hit possible.
Lvl. 9
30
0
40
3600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 191. Over-hit possible.
Stun Attack
· Active · Lvl(s): 7, 8, 9
Lvl. 7
25
0
40
3600
A stunning blow that inflicts great pain, Target is dazed . The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit is possible. Power 55
Lvl. 8
26
0
40
3600
A stunning blow that inflicts great pain, Target is dazed . The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit is possible. Power 59
Lvl. 9
27
0
40
3600
A stunning blow that inflicts great pain, Target is dazed . The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit is possible. Power 64
Stun Attack
· Active · Lvl(s): 7, 8, 9
Lvl. 7
25
0
40
3600
A stunning blow that inflicts great pain, Target is dazed . The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit is possible. Power 55
Lvl. 8
26
0
40
3600
A stunning blow that inflicts great pain, Target is dazed . The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit is possible. Power 59
Lvl. 9
27
0
40
3600
A stunning blow that inflicts great pain, Target is dazed . The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit is possible. Power 64
Vicious Stance
· Active · Lvl(s): 3
Lvl. 3
5
0
0
11000
Increases one's critical attack power. MP will be consumed continuously.
Vicious Stance
· Active · Lvl(s): 3
Lvl. 3
5
0
0
11000
Increases one's critical attack power. MP will be consumed continuously.
Wild Sweep
· Active · Lvl(s): 7, 8, 9
Lvl. 7
27
0
40
3600
Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit possible.
Lvl. 8
29
0
40
3600
Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit possible.
Lvl. 9
30
0
40
3600
Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit possible.
Wild Sweep
· Active · Lvl(s): 7, 8, 9
Lvl. 7
27
0
40
3600
Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit possible.
Lvl. 8
29
0
40
3600
Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit possible.
Lvl. 9
30
0
40
3600
Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit possible.
✧ 32 ✧
Fast HP Recovery
· Passive · Lvl(s): 2
Lvl. 2
17000
Increases HP Regeneration.
Fast HP Recovery
· Passive · Lvl(s): 2
Lvl. 2
17000
Increases HP Regeneration.
Heavy Armor Mastery
· Passive · Lvl(s): 8, 9, 10
Lvl. 8
5600
Increases P. Def. when wearing heavy armor.
Lvl. 9
5600
Increases P. Def. when wearing heavy armor.
Lvl. 10
5600
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
· Passive · Lvl(s): 8, 9, 10
Lvl. 8
5600
Increases P. Def. when wearing heavy armor.
Lvl. 9
5600
Increases P. Def. when wearing heavy armor.
Lvl. 10
5600
Increases P. Def. when wearing heavy armor.
Light Armor Mastery
· Passive · Lvl(s): 8, 9, 10
Lvl. 8
5600
Increases P. Def. and Evasion when wearing light armor.
Lvl. 9
5600
Increases P. Def. and Evasion when wearing light armor.
Lvl. 10
5600
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
· Passive · Lvl(s): 8, 9, 10
Lvl. 8
5600
Increases P. Def. and Evasion when wearing light armor.
Lvl. 9
5600
Increases P. Def. and Evasion when wearing light armor.
Lvl. 10
5600
Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery
· Passive · Lvl(s): 5, 6
Lvl. 5
8300
Increases P. Atk. when using a Polearm
Lvl. 6
8300
Increases P. Atk. when using a Polearm
Polearm Mastery
· Passive · Lvl(s): 5, 6
Lvl. 5
8300
Increases P. Atk. when using a Polearm
Lvl. 6
8300
Increases P. Atk. when using a Polearm
Sword Blunt Mastery
· Passive · Lvl(s): 5, 6
Lvl. 5
8300
Increases P. Atk. when using a sword or blunt weapon.
Lvl. 6
8300
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
· Passive · Lvl(s): 5, 6
Lvl. 5
8300
Increases P. Atk. when using a sword or blunt weapon.
Lvl. 6
8300
Increases P. Atk. when using a sword or blunt weapon.
Two-handed Weapon Mastery
· Passive · Lvl(s): 4
Lvl. 4
17000
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Two-handed Weapon Mastery
· Passive · Lvl(s): 4
Lvl. 4
17000
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Vital Force
· Passive · Lvl(s): 2
Lvl. 2
17000
Allows quick recovery while one is sitting.
Vital Force
· Passive · Lvl(s): 2
Lvl. 2
17000
Allows quick recovery while one is sitting.
Frenzy
· Active · Lvl(s): 1
Lvl. 1
14
0
0
17000
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 1.
Frenzy
· Active · Lvl(s): 1
Lvl. 1
14
0
0
17000
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 1.
Power Smash
· Active · Lvl(s): 10, 11, 12
Lvl. 10
31
0
40
5600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible.
Lvl. 11
31
0
40
5600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 235. Over-hit possible.
Lvl. 12
33
0
40
5600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 251. Over-hit possible.
Power Smash
· Active · Lvl(s): 10, 11, 12
Lvl. 10
31
0
40
5600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible.
Lvl. 11
31
0
40
5600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 235. Over-hit possible.
Lvl. 12
33
0
40
5600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 251. Over-hit possible.
Stun Attack
· Active · Lvl(s): 10, 11, 12
Lvl. 10
29
0
40
5600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73
Lvl. 11
29
0
40
5600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 79
Lvl. 12
30
0
40
5600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 84
Stun Attack
· Active · Lvl(s): 10, 11, 12
Lvl. 10
29
0
40
5600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73
Lvl. 11
29
0
40
5600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 79
Lvl. 12
30
0
40
5600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 84
Vicious Stance
· Active · Lvl(s): 4
Lvl. 4
6
0
0
17000
Increases one's critical attack power. MP will be consumed continuously.
Vicious Stance
· Active · Lvl(s): 4
Lvl. 4
6
0
0
17000
Increases one's critical attack power. MP will be consumed continuously.
Wild Sweep
· Active · Lvl(s): 10, 11, 12
Lvl. 10
31
0
40
5600
Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible.
Lvl. 11
31
0
40
5600
Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit possible.
Lvl. 12
33
0
40
5600
Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit possible.
Wild Sweep
· Active · Lvl(s): 10, 11, 12
Lvl. 10
31
0
40
5600
Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible.
Lvl. 11
31
0
40
5600
Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit possible.
Lvl. 12
33
0
40
5600
Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit possible.
✧ 36 ✧
Boost HP
· Passive · Lvl(s): 3
Lvl. 3
17000
Increases maximum HP.
Boost HP
· Passive · Lvl(s): 3
Lvl. 3
17000
Increases maximum HP.
Create Common Item
· Passive · Lvl(s): 4
Lvl. 4
0
Creates level 4 common Items.
Create Common Item
· Passive · Lvl(s): 4
Lvl. 4
0
Creates level 4 common Items.
Heavy Armor Mastery
· Passive · Lvl(s): 11, 12, 13
Lvl. 11
8600
Increases P. Def. when wearing heavy armor.
Lvl. 12
8600
Increases P. Def. when wearing heavy armor.
Lvl. 13
8600
Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery
· Passive · Lvl(s): 11, 12, 13
Lvl. 11
8600
Increases P. Def. when wearing heavy armor.
Lvl. 12
8600
Increases P. Def. when wearing heavy armor.
Lvl. 13
8600
Increases P. Def. when wearing heavy armor.
Light Armor Mastery
· Passive · Lvl(s): 11, 12, 13
Lvl. 11
8600
Increases P. Def. and Evasion when wearing light armor.
Lvl. 12
8600
Increases P. Def. and Evasion when wearing light armor.
Lvl. 13
8600
Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery
· Passive · Lvl(s): 11, 12, 13
Lvl. 11
8600
Increases P. Def. and Evasion when wearing light armor.
Lvl. 12
8600
Increases P. Def. and Evasion when wearing light armor.
Lvl. 13
8600
Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery
· Passive · Lvl(s): 7, 8
Lvl. 7
13000
Increases P. Atk. when using a Polearm
Lvl. 8
13000
Increases P. Atk. when using a Polearm
Polearm Mastery
· Passive · Lvl(s): 7, 8
Lvl. 7
13000
Increases P. Atk. when using a Polearm
Lvl. 8
13000
Increases P. Atk. when using a Polearm
Sword Blunt Mastery
· Passive · Lvl(s): 7, 8
Lvl. 7
13000
Increases P. Atk. when using a sword or blunt weapon.
Lvl. 8
13000
Increases P. Atk. when using a sword or blunt weapon.
Sword Blunt Mastery
· Passive · Lvl(s): 7, 8
Lvl. 7
13000
Increases P. Atk. when using a sword or blunt weapon.
Lvl. 8
13000
Increases P. Atk. when using a sword or blunt weapon.
Two-handed Weapon Mastery
· Passive · Lvl(s): 5
Lvl. 5
17000
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Two-handed Weapon Mastery
· Passive · Lvl(s): 5
Lvl. 5
17000
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
Guts
· Active · Lvl(s): 1
Lvl. 1
16
0
0
17000
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 1.
Guts
· Active · Lvl(s): 1
Lvl. 1
16
0
0
17000
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 1.
Lionheart
· Active · Lvl(s): 1
Lvl. 1
16
0
0
17000
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 1.
Lionheart
· Active · Lvl(s): 1
Lvl. 1
16
0
0
17000
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 1.
Power Smash
· Active · Lvl(s): 13, 14, 15
Lvl. 13
35
0
40
8600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible.
Lvl. 14
36
0
40
8600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 306. Over-hit possible.
Lvl. 15
37
0
40
8600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 326. Over-hit possible.
Power Smash
· Active · Lvl(s): 13, 14, 15
Lvl. 13
35
0
40
8600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible.
Lvl. 14
36
0
40
8600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 306. Over-hit possible.
Lvl. 15
37
0
40
8600
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 326. Over-hit possible.
Stun Attack
· Active · Lvl(s): 13, 14, 15
Lvl. 13
32
0
40
8600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 96
Lvl. 14
33
0
40
8600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 102
Lvl. 15
34
0
40
8600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 109
Stun Attack
· Active · Lvl(s): 13, 14, 15
Lvl. 13
32
0
40
8600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 96
Lvl. 14
33
0
40
8600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 102
Lvl. 15
34
0
40
8600
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 109
Vicious Stance
· Active · Lvl(s): 5
Lvl. 5
7
0
0
17000
Increases one's critical attack power. MP will be consumed continuously.
Vicious Stance
· Active · Lvl(s): 5
Lvl. 5
7
0
0
17000
Increases one's critical attack power. MP will be consumed continuously.
Wild Sweep
· Active · Lvl(s): 13, 14, 15
Lvl. 13
35
0
40
8600
Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit possible.
Lvl. 14
36
0
40
8600
Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit possible.
Lvl. 15
37
0
40
8600
Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit possible.
Wild Sweep
· Active · Lvl(s): 13, 14, 15
Lvl. 13
35
0
40
8600
Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit possible.
Lvl. 14
36
0
40
8600
Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit possible.
Lvl. 15
37
0
40
8600
Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit possible.